Not On My Watch
You're in deep space and under attack. Out here, all that can save you is a cool head and a steady hand with your machinery. Unfortunately, the reactor is failing and there is not enough power.
Can you manage the space ship components to long enough to survive the battle without overloading the troubled reactor.
This game was made for the Big Mode 2025 Game Jam with the theme POWER. In this vessel, power is a finite resource. Rather than taking the battle directly, it's the player's job to manage the ship systems by strategically enabling them without going over the power limit.
Source code on Github.
Published | 1 day ago |
Status | Released |
Platforms | HTML5 |
Author | RichTeaMan |
Made with | Godot |
Leave a comment
Log in with itch.io to leave a comment.